Originally posted by Bort
I almost forgot to add an update about this before tomorrow's games!
I've made a slight change to the way in-game energy works for this season's sims, that should help with the confusion some people were having with "breath" and their sub settings.
Instead of there being a "max breath" variable as before, the player's breath can refill all the way to 100. The major difference now is that as they player is worn out throughout the game, he will tire out a little quicker (lose breath more quickly).
It basically ends up working the same for all purposes, and your old settings will pretty much work as they used to, but it should help make the sub in/out settings a little easier to understand since there is only one variable to account for.
I'll be updating the "how does energy work" thread in a little bit.
Oh, also, as promised, "scramble often" quarterbacks will be moving around in and out of the pocket a bit more now, and will be more likely to run if there's an opening. Make sure your guy has the agility and speed to do it if you use that setting, or you might eat some turf!