Lost: The Video Game

Brian in Mesa

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Ubisoft Developing Lost Video Game
Source: Ubisoft
May 22, 2006


Today Ubisoft, one of the world's largest video game publishers, announced a long-term worldwide licensing agreement with Touchstone Television to develop and publish a video game based on the Emmy Award-winning television series Lost. Developed by Ubisoft's award-winning Montreal studio and scheduled to hit retail shelves worldwide in 2007, the game will be offered for home and portable consoles as well as PCs.

"We are delighted to work with Bryan Burk, one of the biggest producers in Hollywood and with Touchstone Television," said Yves Guillemot, chief executive officer of Ubisoft. "That they have chosen us for the adaptation of the cult series 'Lost' is the best homage that a producer can make to the creativity of Ubisoft."

"This deal is another example of how truly powerful the 'Lost' brand is," said Bruce Gersh, senior vice president, business development, ABC Entertainment and Touchstone Television. "We are excited to work together with Ubisoft to create a gaming experience that will allow fans to further immerse themselves into the mysteries and intrigues of the series."

"The creative appeal of 'Lost' transcends borders with its character driven stories and addictive mysterious mythology," said Julia Franz, executive vice president, Touchstone Television. "It's not enough for fans worldwide to just watch 'Lost,' the game is a wonderful opportunity to organically extend this creative phenomenon into an interactive consumer experience."

"Many of us on 'Lost' have been hardcore gamers for years and the chance to work with Ubisoft, a company behind some of our favorite titles, has excited us to no end," said Lost executive producer Bryan Burk. "With the ability to tell new interactive stories within the 'Lost' universe, we're giddy to be developing a game that, once completed, will be as engaging and fun to play as it is to create."

J.J. Abrams and Damon Lindelof co-created Lost and also serve as executive producers, along with Bryan Burk, Jack Bender and Carlton Cuse. Lost, which is filmed entirely on location in Hawaii, is from Touchstone Television.

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cha-ching :cool:
 

dreamcastrocks

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I haven't played the 24 game, eventhough I really enjoy the show. Hopefully it is not on PS2.
 

D-Dogg

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I'll play it. I'm a sucker for license games, even though they usually suck.
 

Pariah

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Here's the problem with this game, just when it's getting good and your desire to play it is piqued, you can't go any further in it for 4 or 5 weeks. Sure, you can go through the modules you've already been through, but it goes on hiatus way too often.
 

D-Dogg

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Pariah said:
Here's the problem with this game, just when it's getting good and your desire to play it is piqued, you can't go any further in it for 4 or 5 weeks. Sure, you can go through the modules you've already been through, but it goes on hiatus way too often.

:notworthy
 

Dback Jon

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Pariah said:
Here's the problem with this game, just when it's getting good and your desire to play it is piqued, you can't go any further in it for 4 or 5 weeks. Sure, you can go through the modules you've already been through, but it goes on hiatus way too often.

:lmao:
 
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