Maori: Reloading For S8

Djaughe

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OFFSEASON TRAINING

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Unless we fail to show up to our own stadium - we're gonna get promoted to OAA next season.

Regardless what happens in the playoffs we are on course to have the stadium 90% complete leaving just the 300 Level Home Sideline (301-309, 344-352) and 300 Level Visitor Sideline (318-335)
for completion in season 9.

This is our Current Fan Support - its really good. Low Income:100 High Income: 100 Med.Income: 83.


I also like to introduce this:

MAORI MISSION STATEMENT

This is the basic commitment we make to you, the player:

1) If you have a problem with your contract, send a PM and we will take care of it. It only helps the team if you have the latest and greatest equipment, etc. If you level up and you don't have the cash to get the upgrade, we will get you that money. If we are unable to meet your NEEDS, we will facilitate a trade. If that isn't possible, you will be released - no hard feelings.

2) We will listen to your input on game planning, player builds, strategies, and scouting. This is usually the most fun part of the game and you deserve to share in that.

3) We will remain active. I will do my best to check on things at least once a day and I will usually spend time looking for players, checking the team forum, and looking at our opponents.

4) You will get playing time. Not everyone can start obviously, but you will get playing time. The only way you will ever be removed from the depth chart is if you become inactive or you are disruptive on the boards or chat room. Notice I said on the boards and chat room. In a PM (to me and no one else) you can say what you want, but keep that stuff off of the boards.

5) There will be a team first mentality. I have quite a few players on the team - If we can sign a better player, my player will provide depth. Our goal is to win. This is a team first organization, committed to winning a championship.

Your commitment to us:

1) You will remain active. You will help scout, game plan, and strategize. If you are going on vacation, just shoot a PM out and let us know. We can make adjustments accordingly.

2) You will adjust your player strategy to fit with the team. When we come up with a plan, we need to all be on the same page.

3) You will keep your stats viewable to the team. Do not allow others outside the team to view your stats as it gives them an advantage in scouting. It is important that the team can see your stats so that we may plan a strategy according to your strengths while protecting your weaknesses.

4) You will not air dirty laundry in a public or team forum. As I mentioned earlier, feel free to talk to me. I will handle things and you will see, I am quite fair. I will not let you rot on the bench or suffer because you don't have money. I will do what is best for the team, and that includes you the player.
In essence we are modeling ourselves as the Green Bay Packers with the community having a say.

This game can eat up quite a bit of time and just like any good organization - Communication is the key.

I'm gonna be in this game fer the long haul so there shouldn't be any question about team stability.

However - the tricky part is figure out ways to keep improving the teams performance on the field as well as it's longevity...while balancing our own "real world" life.

On this team Superspck is the Offense Coordinator and bruser23 is the Season 9 Defensive coordinator. Merlin528 will be our DC consultant to help out on Def. AI evaluations/testing and team scouting analysis.

I will not only be just the owner - but more the Quality Assurance/Quality Control Manager to check up on game tactics, finances, player builds, "issues", etc.


This season I've observed quite a few successful teams really going at it in their development to secure their long term outlook...if we want to be consistent playoff contenders then we need to match up.

We need to think about player development and what our resources are.

I have asked AsshAts to help us develop a S8 build plan to effectively channel our strengths in competing against the higher skill level clubs.

We are very fortunate to have someone like AsshAts to help us on developing the plan. His credentials is based on being the DE on the West Scranton Invaders.

WSI is currently the No. 1 ranked team in all of GLB: http://goallineblitz.com/game/forum_thread.pl?thread_id=1950088

They didn't get to that spot on talent alone - they had a plan during the offseason and as a team followed that plan.

While we all like boosting before the season starts - I'm instructing folks on the Maori that before you boost next season to list yer attributes on this thread to help us develop a player specific build plan...then follow the plan accordingly.

I'm also asking all agents to post their player builds in this thread so we can begin the evaluation process.

Also please give us info on what position you are building your player for (i.e. MLB, OLBer, etc.).
 
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Djaughe

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Click the Print Friendly icon next to the Player Attributes title. Just copy-n-paste the information into this thread like this:

*I would like to develop this guy as a MLB - I have no problem in spending FP to jack up his "Defense General" attribute for next season.

DOOMSDAY RISING (Lv. 32 LB)

Ht/Wt: 5'11", 240lbs

Experience, Skill Points, and Cash
Money: $36113
Daily Salary: $3400
Skill Points: 0
Training Points: 3
Bonus Tokens: 2
Veteran Points: 0
Next Level: 174/1000

Attributes
Physical Attributes
Strength: 51.77
Speed: 86.4
Agility: 66.65
Jumping: 34.93
Stamina: 33.59
Vision: 39.18
Confidence: 24.18

Football Skills
Blocking: 16.93
Catching: 16.93
Tackling: 46.46
Throwing: 8
Carrying: 8
Kicking: 9
Punting: 9

Special Abilities
Hard Hitter Abilities
Snarl: 2
Aura of Intimidation: 2
Diving Tackle: 3
Monster Hit: 2
Defense General: 1

Pass Rusher Abilities
Trash Talk: 0
The Glare: 0
Shed Blocks: 0
Swat Ball: 0
Big Sack: 0

Additional Abilities
Strong Base: 1
Veteran Abilities
Quick: 7
Intimidating: 1
Jackhammer: 1
 
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Djaughe

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*NT

Cain Niels Marko (Lv. 39 DT)

Ht/Wt: 6'6", 306lbs

Experience, Skill Points, and Cash
Money: $120580
Daily Salary: $4100
Skill Points: 0
Training Points: 2
Bonus Tokens: 3
Veteran Points: 0
Next Level: 456/1000

Attributes
Physical Attributes
Strength: 78.05
Speed: 50.68
Agility: 83.05
Jumping: 23.09
Stamina: 40.81
Vision: 33.53
Confidence: 42.41

Football Skills
Blocking: 23.63
Catching: 12
Tackling: 42.05
Throwing: 8
Carrying: 7
Kicking: 10
Punting: 8

Special Abilities
Pass Rusher Abilities
The Glare: 2
Shed Blocks: 3
Swat Ball: 1
Strong Base: 0
Big Sack: 0

Run Stuffer Abilities
Wall: 4
Break Through: 3
Snarl: 4
Big Hit: 6
D-Line General: 11

Veteran Abilities
Quick: 4
Textbook Tackler: 1
Brick Wall: 2
Heavyweight: 10
 
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Djaughe

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* Possession WR

The J0KER (Lv. 36 WR)

Ht/Wt: 6'4", 190lbs

Experience, Skill Points, and Cash
Money: $49055
Daily Salary: $3700
Skill Points: 0
Training Points: 4
Bonus Tokens: 7
Veteran Points: 0
Next Level: 60/1000

Attributes
Physical Attributes
Strength: 32.52
Speed: 72.09
Agility: 63.07
Jumping: 52.07
Stamina: 35.14
Vision: 49.28
Confidence: 35.73

Football Skills
Blocking: 18
Catching: 57.24
Tackling: 8
Throwing: 9
Carrying: 34.73
Kicking: 8
Punting: 8

Special Abilities
Possession Receiver Abilities
Route Running: 4
Sticky Hands: 4
Jumping Catch: 4
Diving Catch: 4
One Handed Catch: 3

Speedster Abilities
First Step: 2
Quick Cut: 1
Head Fake: 0
Spin: 0
Juke: 0

Veteran Abilities
Quick: 10
Sure Hands: 2
 
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Djaughe

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* Scrambling QB

Sergeant Rock (Lv. 35 QB)

Ht/Wt: 6'4", 201lbs

Experience, Skill Points, and Cash
Money: $69760
Daily Salary: $3700
Skill Points: 0
Training Points: 3
Bonus Tokens: 14
Veteran Points: 0
Next Level: 342/1000

Attributes
Physical Attributes
Strength: 48.54
Speed: 39.28
Agility: 47.24
Jumping: 17.79
Stamina: 35.98
Vision: 69.64
Confidence: 48.94

Football Skills
Blocking: 9
Catching: 15.96
Tackling: 8
Throwing: 85.46
Carrying: 16.81
Kicking: 8
Punting: 8

Special Abilities
Pocket Passer Abilities
Pocket Presence: 3
Tight Spiral: 5
Pump Fake: 7
Turn the Shoulder: 2
Field General: 3

Scrambler Abilities
On The Run: 2
Dump Pass: 2
Quick Cut: 0
Stiff Arm: 0
Demoralize: 0

Veteran Abilities
Football Genius: 2
Scrambler: 9
 
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Djaughe

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Dirk "Wrecker" Garthwaite (Lv. 33 C)

Ht/Wt: 6'4", 306lbs

Experience, Skill Points, and Cash
Money: $34081
Daily Salary: $3600
Skill Points: 0
Training Points: 4
Bonus Tokens: 7
Veteran Points: 0
Next Level: 464/1000

Attributes
Physical Attributes
Strength: 78.69
Speed: 56.97
Agility: 61.21
Jumping: 10
Stamina: 34.24
Vision: 47.31
Confidence: 35.67

Football Skills
Blocking: 76.69
Catching: 8
Tackling: 15.74
Throwing: 10
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Pass Blocking Abilities
Pass Block: 3
Strong Arm: 3
Shock Block: 3
Foundation: 3
Line General: 2

Run Blocking Abilities
Run Block: 2
Get Low: 1
Hands: 0
Cut Block: 0
Pancake: 0

Veteran Abilities
Quick: 3
Great Blocker: 6
 
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Djaughe

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Eilot "Thunder Ball" Franklin (Lv. 33 OT)

Ht/Wt: 6'6", 282lbs

Experience, Skill Points, and Cash
Money: $59413
Daily Salary: $3400
Skill Points: 0
Training Points: 0
Bonus Tokens: 5
Veteran Points: 0
Next Level: 11/1000

Attributes
Physical Attributes
Strength: 64.49
Speed: 53.13
Agility: 63.49
Jumping: 10
Stamina: 40.96
Vision: 43.69
Confidence: 35.71

Football Skills
Blocking: 68.49
Catching: 9
Tackling: 24.37
Throwing: 9
Carrying: 8
Kicking: 9
Punting: 8

Special Abilities
Pass Blocking Abilities
Pass Block: 4
Shock Block: 3
Foundation: 2
Absorb Pain: 3
Protector: 5

Run Blocking Abilities
Run Block: 2
Get Low: 0
Hands: 0
Cut Block: 0
Pancake: 0

Additional Abilities
First Step: 1
Veteran Abilities
Quick: 5
Great Blocker: 4
 
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Djaughe

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Henry "Bulldozer" Camp (Lv. 33 G)

Ht/Wt: 6'1", 309lbs

Experience, Skill Points, and Cash
Money: $52805
Daily Salary: $3600
Skill Points: 0
Training Points: 4
Bonus Tokens: 5
Veteran Points: 0
Next Level: 939/1000

Attributes
Physical Attributes
Strength: 73.19
Speed: 59.45
Agility: 60.55
Jumping: 10
Stamina: 35.98
Vision: 42.66
Confidence: 44.19

Football Skills
Blocking: 69.19
Catching: 8
Tackling: 17.19
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Pass Blocking Abilities
Pass Block: 4
Strong Arm: 2
Shock Block: 1
Foundation: 1
Absorb Pain: 1

Run Blocking Abilities
Run Block: 4
Get Low: 2
Hands: 0
Cut Block: 0
Pancake: 0

Veteran Abilities
Quick: 5
Great Blocker: 4
 
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Djaughe

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Brian "Piledriver" Calusky (Lv. 33 G)

Ht/Wt: 6'4", 330lbs

Experience, Skill Points, and Cash
Money: $22481
Daily Salary: $3600
Skill Points: 0
Training Points: 4
Bonus Tokens: 5
Veteran Points: 0
Next Level: 176/1000

Attributes
Physical Attributes
Strength: 74.2
Speed: 60.73
Agility: 61.26
Jumping: 8
Stamina: 35.51
Vision: 37.62
Confidence: 43.2

Football Skills
Blocking: 72.2
Catching: 9
Tackling: 17.19
Throwing: 8
Carrying: 8
Kicking: 9
Punting: 8

Special Abilities
Pass Blocking Abilities
Pass Block: 3
Strong Arm: 3
Shock Block: 4
Foundation: 2
Absorb Pain: 1

Run Blocking Abilities
Run Block: 2
Get Low: 2
Hands: 0
Cut Block: 0
Pancake: 0

Veteran Abilities
Quick: 5
Great Blocker: 4
 

jf-08

chohan
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Eye in the Sky
Colton Kidd (Lv. 37 HB)

Ht/Wt: 6'3", 201lbs

Experience, Skill Points, and Cash
Money: $9445
Daily Salary: $4000
Skill Points: 0
Training Points: 2
Bonus Tokens: 9
Veteran Points: 0
Next Level: 742/1000

Attributes
Physical Attributes
Strength: 28.6
Speed: 83.32
Agility: 67.5
Jumping: 16.14
Stamina: 39.03
Vision: 59.73
Confidence: 37.24

Football Skills
Blocking: 16.14
Catching: 27.58
Tackling: 8
Throwing: 16.14
Carrying: 45.21
Kicking: 10
Punting: 9

Special Abilities
Elusive Back Abilities
Quick Cut: 5
Head Fake: 3
First Step: 4
Juke: 6
Spin: 5

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Track Star: 9
Football Genius: 7
 
Last edited:

Cajthaml

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Was originally built as MLB but based on current build may be better fit on the outside. Will work for whatever helps the team most. I also have at minimum 2 LVL ups this season so let me know what 'yall think.
Ember Cajthaml (Lv. 32 LB)

Ht/Wt: 6'4", 255lbs

Experience, Skill Points, and Cash
Money: $34365
Daily Salary: $2700
Skill Points: 0
Training Points: 2
Bonus Tokens: 0
Veteran Points: 0
Next Level: 948/1000

Attributes
Physical Attributes
Strength: 52.26
Speed: 76.68
Agility: 51.26
Jumping: 35.99
Stamina: 36.26
Vision: 48.26
Confidence: 28.58

Football Skills
Blocking: 16.99
Catching: 34.73
Tackling: 52.26
Throwing: 9
Carrying: 10
Kicking: 8
Punting: 9

Special Abilities
Hard Hitter Abilities
Snarl: 1
Aura of Intimidation: 1
Diving Tackle: 1
Monster Hit: 1
Defense General: 1

Pass Rusher Abilities
Trash Talk: 0
The Glare: 0
Shed Blocks: 0
Swat Ball: 0
Big Sack: 0

Veteran Abilities
Track Star: 9
 

redskinsfan1

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Joined
Dec 21, 2008
Posts
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The firebird (Lv. 38 K)

Ht/Wt: 5'11", 181lbs

Experience, Skill Points, and Cash
Money: $97082
Daily Salary: $4500
Skill Points: 0
Training Points: 14
Bonus Tokens: 0
Veteran Points: 0
Next Level: 995/1000

Attributes
Physical Attributes
Strength: 53.76
Speed: 18.25
Agility: 36.66
Jumping: 15.25
Stamina: 21.61
Vision: 64.45
Confidence: 57.3

Football Skills
Blocking: 7
Catching: 9
Tackling: 17.7
Throwing: 15.25
Carrying: 8
Kicking: 103.06
Punting: 9

Special Abilities
Kicking Abilities
Calm Nerves: 6
Big Boot: 6
Automatic: 11

Veteran Abilities
Soccer Star: 7
Football Genius: 10
 

Beaver

Maximum Effort
Joined
Oct 18, 2002
Posts
4,440
Reaction score
1,137
Location
Millersburg, OR
Special teams dynamo

****** Miller (Lv. 32 SS)
Ht/Wt: 6'0", 205lbs

Experience, Skill Points, and Cash
Money: $123500
Daily Salary: $3400
Skill Points: 0
Training Points: 0
Bonus Tokens: 3
Veteran Points: 0
Next Level: 782/1000

Attributes
Physical Attributes
Strength: 43.08
Speed: 73.08
Agility: 52.94
Jumping: 41.18
Stamina: 40.28
Vision: 62.1
Confidence: 30.58

Football Skills
Blocking: 14.67
Catching: 15.67
Tackling: 53.28
Throwing: 9
Carrying: 14.67
Kicking: 8
Punting: 8

Special Abilities
Coverage Abilities
Change Direction: 1
Superior Vision: 1
Swat Ball: 1
Sticky Hands: 1
Closing Speed: 1

Hard Hitter Abilities
Wrap Up Tackle: 1
Diving Tackle: 1
Growl: 0
Big Hit: 0
Monster Hit: 0

Veteran Abilities
Track Star: 2
Long Reach: 2
Power Tackler: 3
Special Teamer: 1
Zone Specialist: 1
 

Beaver

Maximum Effort
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Speed rusher

Rex Rawhead (Lv. 29 DE)
Ht/Wt: 6'4", 272lbs

Experience, Skill Points, and Cash
Money: $10735
Daily Salary: $2200
Skill Points: 0
Training Points: 1
Bonus Tokens: 6
Veteran Points: 0
Next Level: 266/1000

Attributes
Physical Attributes
Strength: 37.15
Speed: 78.65
Agility: 81.15
Jumping: 19.25
Stamina: 40.95
Vision: 50.25
Confidence: 33.25

Football Skills
Blocking: 15.25
Catching: 8
Tackling: 30.15
Throwing: 8
Carrying: 8
Kicking: 9
Punting: 9

Special Abilities
Containment Abilities
Swat Ball: 0
Wall: 0
Strong Base: 0
Diving Tackle: 0
Monster Hit: 0

Pass Rusher Abilities
First Step: 3
Change Direction: 2
Shed Blocks: 1
Tunnel Vision: 1
Big Sack: 1

Additional Abilities
Closing Speed: 1

Veteran Abilities
Quick: 1
Track Star: 3
Heavyweight: 1
 

cbears

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Jan 14, 2009
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Hawaiian Heart Throb (Lv. 30 C)

Ht/Wt: 6'4", 312lbs

Experience, Skill Points, and Cash
Money: $90077
Daily Salary: $3300
Skill Points: 1
Training Points: 0
Bonus Tokens: 10
Veteran Points: 0
Next Level: 926/1000

Attributes
Physical Attributes
Strength: 75
Speed: 49.11
Agility: 52.63
Jumping: 9
Stamina: 25.89
Vision: 47.27
Confidence: 18.4

Football Skills
Blocking: 89.61
Catching: 7
Tackling: 15.4
Throwing: 10
Carrying: 7
Kicking: 9
Punting: 10

Special Abilities
Pass Blocking Abilities
Pass Block: 3
Strong Arm: 2
Shock Block: 1
Foundation: 2
Line General: 2

Run Blocking Abilities
Run Block: 3
Get Low: 2
Hands: 1
Cut Block: 1
Pancake: 0

Veteran Abilities
Quick: 8
 

Mscales87

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Jan 29, 2009
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Captain Darling (Lv. 31 TE)

Ht/Wt: 6'0", 228lbs

Experience, Skill Points, and Cash
Money: $109306
Daily Salary: $3700
Skill Points: 0
Training Points: 2
Bonus Tokens: 10
Veteran Points: 0
Next Level: 431/1000

Attributes
Physical Attributes
Strength: 55.71
Speed: 54.62
Agility: 46.31
Jumping: 11
Stamina: 47.62
Vision: 51.71
Confidence: 25.62

Football Skills
Blocking: 49.35
Catching: 53.1
Tackling: 14.62
Throwing: 8
Carrying: 21.62
Kicking: 8
Punting: 8

Special Abilities
Blocking Abilities
Run Block: 1
Pass Block: 1
Hands: 1
Get Low: 1
Pancake: 1

Receiving Abilities
Route Running: 0
Sticky Hands: 0
Quick Cut: 0
Cover Up: 0
Lower the Shoulder: 0

Veteran Abilities
Great Blocker: 4
Workout Warrior: 2
Intimidating: 1
Red Zone Freak: 2
 

sauerkraut

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Joined
Dec 24, 2008
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Nevermoore Wilco (Lv. 28 oLB)

Ht/Wt: 5'11", 229lbs

Experience, Skill Points, and Cash
Money: $13261
Daily Salary: $3400
Skill Points: 0
Training Points: 0
Bonus Tokens: 3
Veteran Points: 0
Next Level: 533/1000

Attributes
Physical Attributes
Strength: 40.83
Speed: 79.82
Agility: 52.43
Jumping: 27.37
Stamina: 37.49
Vision: 46.43
Confidence: 25.74

Football Skills
Blocking: 17.39
Catching: 31.81
Tackling: 39.81
Throwing: 10
Carrying: 7
Kicking: 9
Punting: 7

Special Abilities
Hard Hitter Abilities
Snarl: 1
Aura of Intimidation: 1
Diving Tackle: 2
Monster Hit: 0
Defense General: 0

Pass Rusher Abilities
Trash Talk: 1
The Glare: 1
Shed Blocks: 2
Swat Ball: 2
Big Sack: 0

Veteran Abilities
Quick: 5
Track Star: 5
 
Last edited:

delrod7

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Feb 4, 2009
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Tubby "Fat" Hubby (Lv. 33 G)

Ht/Wt: 6'1", 335lbs

Experience, Skill Points, and Cash
Money: $101599
Daily Salary: $4076
Skill Points: 0
Training Points: 1
Bonus Tokens: 8
Veteran Points: 0
Next Level: 500/1000

Attributes
Physical Attributes
Strength: 101.89
Speed: 17
Agility: 62.18
Jumping: 8
Stamina: 32.22
Vision: 39.13
Confidence: 52.06

Football Skills
Blocking: 74.06
Catching: 10
Tackling: 17.13
Throwing: 10
Carrying: 9
Kicking: 8
Punting: 8

Special Abilities
Pass Blocking Abilities
Pass Block: 0
Strong Arm: 0
Shock Block: 0
Foundation: 0
Absorb Pain: 0

Run Blocking Abilities
Run Block: 3
Get Low: 4
Hands: 1
Cut Block: 1
Pancake: 1

Veteran Abilities
Great Blocker: 8
Workout Warrior: 1
 

Mscales87

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Jan 29, 2009
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Jeremy Peters (Lv. 44 FS)

Ht/Wt: 6'1", 197lbs

Experience, Skill Points, and Cash
Money: $176989
Daily Salary: $5000
Skill Points: 0
Training Points: 3
Bonus Tokens: 2
Veteran Points: 0
Next Level: 663/1000

Attributes
Physical Attributes
Strength: 32.71
Speed: 80.68
Agility: 69.68
Jumping: 46.21
Stamina: 54.78
Vision: 58.05
Confidence: 35.76

Football Skills
Blocking: 15.71
Catching: 35.97
Tackling: 49.16
Throwing: 7
Carrying: 15.71
Kicking: 8
Punting: 7

Special Abilities
Coverage Abilities
First Step: 3
Change Direction: 3
Swat Ball: 4
Superior Vision: 5
Shutdown Coverage: 6

Hard Hitter Abilities
Wrap Up Tackle: 2
Diving Tackle: 2
Growl: 2
Big Hit: 2
Closing Speed: 2

Veteran Abilities
Quick: 7
Track Star: 10
Football Genius: 3
Clutch: 7
 

AsshAts

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Dec 26, 2008
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Location
FH, AZ
Epic Long Post

Doomsday Rising (Level 32 LB)
Attributes
Physical Attributes
Strength: 51.77
Speed: 86.4
Agility: 66.65
Jumping: 34.93
Stamina: 33.59
Vision: 39.18
Confidence: 24.18

Football Skills
Blocking: 16.93
Catching: 16.93
Tackling: 46.46
Throwing: 8
Carrying: 8
Kicking: 9
Punting: 9

Special Abilities
Hard Hitter Abilities
Snarl: 2
Aura of Intimidation: 2
Diving Tackle: 3
Monster Hit: 2
Defense General: 1

Pass Rusher Abilities
Trash Talk: 0
The Glare: 0
Shed Blocks: 0
Swat Ball: 0
Big Sack: 0

Additional Abilities
Strong Base: 1
Veteran Abilities
Quick: 7
Intimidating: 1
Jackhammer: 1

First off, if he is going to be a MLB, then yes, Defense General has to be upgraded. You don’t have to put many points into that, maybe 2 levels up in that. I will explain why later. The next things to get up are: Vision to 48, Confidence to 48 (Need it to intimidate RBs when you hit them) and tackling to 48. For Veteran Abilities, if you put points into Natural Leader, then you wouldn’t have to worry about getting many points into Defense General. But first, focus on getting 1 VA to the max.

Cain Niels Marko (Lv. 39 DT)
Attributes
Physical Attributes
Strength: 78.05
Speed: 50.68
Agility: 83.05
Jumping: 23.09
Stamina: 40.81
Vision: 33.53
Confidence: 42.41

Football Skills
Blocking: 23.63
Catching: 12
Tackling: 42.05
Throwing: 8
Carrying: 7
Kicking: 10
Punting: 8

Special Abilities
Pass Rusher Abilities
The Glare: 2
Shed Blocks: 3
Swat Ball: 1
Strong Base: 0
Big Sack: 0

Run Stuffer Abilities
Wall: 4
Break Through: 3
Snarl: 4
Big Hit: 6
D-Line General: 11

Veteran Abilities
Quick: 4
Textbook Tackler: 1
Brick Wall: 2
Heavyweight: 10

Pretty decent NT build, but strength needs to be higher. You will be going up against 90+ strength Centers and they will just plow you over. Vision needs to be at 48 too with this new vision system Bort introduced. Then cap confidence and you should be fine. Try not to spread around Vas either

The J0KER (Lv. 36 WR)
Attributes
Physical Attributes
Strength: 32.52
Speed: 72.09
Agility: 63.07
Jumping: 52.07
Stamina: 35.14
Vision: 49.28
Confidence: 35.73

Football Skills
Blocking: 18
Catching: 57.24
Tackling: 8
Throwing: 9
Carrying: 34.73
Kicking: 8
Punting: 8

Special Abilities
Possession Receiver Abilities
Route Running: 4
Sticky Hands: 4
Jumping Catch: 4
Diving Catch: 4
One Handed Catch: 3

Speedster Abilities
First Step: 2
Quick Cut: 1
Head Fake: 0
Spin: 0
Juke: 0

Veteran Abilities
Quick: 10
Sure Hands: 2

Everything looks good here for a slot receiver. The next thing you need to do is cap confidence and 48 and Catching to 60. The equipment should come out of Carrying as well. For VAs, consider Mr. Reliable, since you will be a slot receiver, you should be making a lot of 1st downs and being, well, reliable. Sure hands is good too
Sergeant Rock (Lv. 35 QB)
Attributes
Physical Attributes
Strength: 48.54
Speed: 39.28
Agility: 47.24
Jumping: 17.79
Stamina: 35.98
Vision: 69.64
Confidence: 48.94

Football Skills
Blocking: 9
Catching: 15.96
Tackling: 8
Throwing: 85.46
Carrying: 16.81
Kicking: 8
Punting: 8

Special Abilities
Pocket Passer Abilities
Pocket Presence: 3
Tight Spiral: 5
Pump Fake: 7
Turn the Shoulder: 2
Field General: 3

Scrambler Abilities
On The Run: 2
Dump Pass: 2
Quick Cut: 0
Stiff Arm: 0
Demoralize: 0

Veteran Abilities
Football Genius: 2
Scrambler: 9

Not too familiar with scrambling QBs. I know that getting strength to 60 next, and Field General up, would be good. Tight Spiral is very helpful to reduce spirals significantly. That’s really all I can suggest on this build.

(Already did Dirk, see Oline Thread)
(Already did Elot, see Oline Thread)
(Already did Henry, see Oline Thread)
(Already did Brian, see Oline Thread)

Colton Kidd (lvl 37 HB)
Attributes
Physical Attributes
Strength: 28.6
Speed: 83.32
Agility: 67.5
Jumping: 16.14
Stamina: 39.03
Vision: 59.73
Confidence: 37.24

Football Skills
Blocking: 16.14
Catching: 27.58
Tackling: 8
Throwing: 16.14
Carrying: 45.21
Kicking: 10
Punting: 9

Special Abilities
Elusive Back Abilities
Quick Cut: 5
Head Fake: 3
First Step: 4
Juke: 6
Spin: 5

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Track Star: 9
Football Genius: 7

Good elusive HB build. I would tell you WSI’s but Naut has everyone’s build on owner only >L. Your SA’s are fine, for now. Carrying to 48 and beyond, Confidence to 48 and beyond, and jumping to around 25. I am actually surprised you don’t have a lot more fumbles. For VAs, Dive 4 Yards could be useful if you put 1 point in there, or something, after you max the other 2 currently running.
The firebird (Lv. 38 K)
Attributes
Physical Attributes
Strength: 53.76
Speed: 18.25
Agility: 36.66
Jumping: 15.25
Stamina: 21.61
Vision: 64.45
Confidence: 57.3

Football Skills
Blocking: 7
Catching: 9
Tackling: 17.7
Throwing: 15.25
Carrying: 8
Kicking: 103.06
Punting: 9

Special Abilities
Kicking Abilities
Calm Nerves: 6
Big Boot: 6
Automatic: 11

Veteran Abilities
Soccer Star: 7
Football Genius: 10

I guess, get confidence to 60, strength to 60, and then Speed a few points into because your generally the last resort. As for SA, Calm Nerves would be good to get to 8/9 to make more game winning kicks ;). For VA’s, start putting a few points into Motivational Speaker, to you know, pump us up.

****** Miller (Lv. 32 SS)
Attributes
Physical Attributes
Strength: 43.08
Speed: 73.08
Agility: 52.94
Jumping: 41.18
Stamina: 40.28
Vision: 62.1
Confidence: 30.58

Football Skills
Blocking: 14.67
Catching: 15.67
Tackling: 53.28
Throwing: 9
Carrying: 14.67
Kicking: 8
Punting: 8

Special Abilities
Coverage Abilities
Change Direction: 1
Superior Vision: 1
Swat Ball: 1
Sticky Hands: 1
Closing Speed: 1

Hard Hitter Abilities
Wrap Up Tackle: 1
Diving Tackle: 1
Growl: 0
Big Hit: 0
Monster Hit: 0

Veteran Abilities
Track Star: 2
Long Reach: 2
Power Tackler: 3
Special Teamer: 1
Zone Specialist: 1

You have a lot of changes that should be made. First off, try and get all equipment into Vision and Speed. Another suggestion is that you should consider pumping Superior Vision in too. For VAs, consider maxing 1 after another, not randomly.

Rex Rawhead (Lv. 29 DE)
Attributes
Physical Attributes
Strength: 37.15
Speed: 78.65
Agility: 81.15
Jumping: 19.25
Stamina: 40.95
Vision: 50.25
Confidence: 33.25

Football Skills
Blocking: 15.25
Catching: 8
Tackling: 30.15
Throwing: 8
Carrying: 8
Kicking: 9
Punting: 9

Special Abilities
Containment Abilities
Swat Ball: 0
Wall: 0
Strong Base: 0
Diving Tackle: 0
Monster Hit: 0

Pass Rusher Abilities
First Step: 3
Change Direction: 2
Shed Blocks: 1
Tunnel Vision: 1
Big Sack: 1

Additional Abilities
Closing Speed: 1

Veteran Abilities
Quick: 1
Track Star: 3
Heavyweight: 1

Defensive End… my favorite. With the recent Bortifications, High agility and high speed doesn’t work anymore. I guess getting strength to 48 and leaving it there while waiting for Bort to adjust it. For VAs, Heavyweight isn’t that useful if you don’t have enough strength to do it ;)

Nevermoore Wilco (Lv. 28 oLB)
Attributes
Physical Attributes
Strength: 40.83
Speed: 79.82
Agility: 52.43
Jumping: 27.37
Stamina: 37.49
Vision: 46.43
Confidence: 25.74

Football Skills
Blocking: 17.39
Catching: 31.81
Tackling: 39.81
Throwing: 10
Carrying: 7
Kicking: 9
Punting: 7

Special Abilities
Hard Hitter Abilities
Snarl: 1
Aura of Intimidation: 1
Diving Tackle: 2
Monster Hit: 0
Defense General: 0

Pass Rusher Abilities
Trash Talk: 1
The Glare: 1
Shed Blocks: 2
Swat Ball: 2
Big Sack: 0

Veteran Abilities
Quick: 5
Track Star: 5

A Balanced linebacker in my opinion. If you get Agility up to 60 so you can have a decent effect of it with speed, it would be good. Another would be to get tackling up and stop putting points/training catching. Confidence and vision also need level ups. VAs look good, and maybe some CE would be good ;)

Jeremy Peters (Lv. 44 FS)
Attributes
Physical Attributes
Strength: 32.71
Speed: 80.68
Agility: 69.68
Jumping: 46.21
Stamina: 54.78
Vision: 58.05
Confidence: 35.76

Football Skills
Blocking: 15.71
Catching: 35.97
Tackling: 49.16
Throwing: 7
Carrying: 15.71
Kicking: 8
Punting: 7

Special Abilities
Coverage Abilities
First Step: 3
Change Direction: 3
Swat Ball: 4
Superior Vision: 5
Shutdown Coverage: 6

Hard Hitter Abilities
Wrap Up Tackle: 2
Diving Tackle: 2
Growl: 2
Big Hit: 2
Closing Speed: 2

Veteran Abilities
Quick: 7
Track Star: 10
Football Genius: 3
Clutch: 7

For a FS, not bad. Get jumping to a cap of 48, then vision to 60 cap. Confidence is also needed for late in the game and down by x amount of points on defense. Superior Vision needs to be up around 8 or 9. The Clutch, Track star, and Quick aren’t bad ideas. You also put a tad much into stamina.












That is it for the player build section. The next part is about playing time and depth chart. Playing time should be almost even for all positions. We have a lot of talent on this team and some talent needs time to develop. I propose 99/98 for every position. Thank you.

-AsshAts
 

jf-08

chohan
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I actually redid my equipment:

Colton Kidd (Lv. 38 HB)

Ht/Wt: 6'3", 201lbs



Attributes
Physical Attributes
Strength: 28.79
Speed: 90.51
Agility: 61.69
Jumping: 16.25
Stamina: 39.14
Vision: 59.92
Confidence: 37.43

Football Skills
Blocking: 16.25
Catching: 27.69
Tackling: 8
Throwing: 16.25
Carrying: 46.4
Kicking: 10
Punting: 9

Special Abilities
Elusive Back Abilities
Quick Cut: 5
Head Fake: 3
First Step: 4
Juke: 6
Spin: 5

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Track Star: 10
Football Genius: 7
 

AsshAts

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You would :mulli:

Attributes
Physical Attributes
Strength: 28.79
Speed: 90.51
Agility: 61.69
Jumping: 16.25
Stamina: 39.14
Vision: 59.92
Confidence: 37.43

Football Skills
Blocking: 16.25
Catching: 27.69
Tackling: 8
Throwing: 16.25
Carrying: 46.4
Kicking: 10
Punting: 9

Special Abilities
Elusive Back Abilities
Quick Cut: 5
Head Fake: 3
First Step: 4
Juke: 6
Spin: 5

Power Back Abilities
Cover Up: 0
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Track Star: 10
Football Genius: 7

Still, get confidence and carrying to 48 cap. Maybe get jumping into the 20s so you can "Jump for more yards"
 

Beaver

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****** Miller (Lv. 32 SS)
Attributes
Physical Attributes
Strength: 43.08
Speed: 73.08
Agility: 52.94
Jumping: 41.18
Stamina: 40.28
Vision: 62.1
Confidence: 30.58

Football Skills
Blocking: 14.67
Catching: 15.67
Tackling: 53.28
Throwing: 9
Carrying: 14.67
Kicking: 8
Punting: 8

Special Abilities
Coverage Abilities
Change Direction: 1
Superior Vision: 1
Swat Ball: 1
Sticky Hands: 1
Closing Speed: 1

Hard Hitter Abilities
Wrap Up Tackle: 1
Diving Tackle: 1
Growl: 0
Big Hit: 0
Monster Hit: 0

Veteran Abilities
Track Star: 2
Long Reach: 2
Power Tackler: 3
Special Teamer: 1
Zone Specialist: 1

You have a lot of changes that should be made. First off, try and get all equipment into Vision and Speed. Another suggestion is that you should consider pumping Superior Vision in too. For VAs, consider maxing 1 after another, not randomly.
-AsshAts

Strength and tackling are part of my custom EQ. Didn't want to waste money fixing that. All my VAs are going into special teamer from now on.
 

Beaver

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Rex Rawhead (Lv. 29 DE)
Attributes
Physical Attributes
Strength: 37.15
Speed: 78.65
Agility: 81.15
Jumping: 19.25
Stamina: 40.95
Vision: 50.25
Confidence: 33.25

Football Skills
Blocking: 15.25
Catching: 8
Tackling: 30.15
Throwing: 8
Carrying: 8
Kicking: 9
Punting: 9

Special Abilities
Containment Abilities
Swat Ball: 0
Wall: 0
Strong Base: 0
Diving Tackle: 0
Monster Hit: 0

Pass Rusher Abilities
First Step: 3
Change Direction: 2
Shed Blocks: 1
Tunnel Vision: 1
Big Sack: 1

Additional Abilities
Closing Speed: 1

Veteran Abilities
Quick: 1
Track Star: 3
Heavyweight: 1

Defensive End… my favorite. With the recent Bortifications, High agility and high speed doesn’t work anymore. I guess getting strength to 48 and leaving it there while waiting for Bort to adjust it. For VAs, Heavyweight isn’t that useful if you don’t have enough strength to do it ;)
-AsshAts

all 15 SP from next seasons boost are going to strength. I now value strength over agility. Not sure what to think about vision anymore. Yurazz is racking up the sacks with low vision.
 
OP
OP
D

Djaughe

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We had a great run in OA6...now's the time we begin preparing for the move up to OAA!


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By the end of this week we'll be finalizing the build plans for the new season and get contracts out the door.
 
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