Fox is Game for Max Payne
Source: The Hollywood Reporter
June 26, 2005
Producer Scott Faye of Collision Entertainment has teamed up with Firm Films head Julie Yorn to turn Max Payne, the action video game franchise, into a feature film for 20th Century Fox, says The Hollywood Reporter.
Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, and now hunted by cops and the mob. Max is a man with his back against the wall, fighting a battle he cannot hope to win. The movie will focus on the origin of the vigilante character.
The game was released for the PC in July 2001 and later that fall on Xbox and PlayStation 2. It was the first video game to employ cinematic techniques like slow-motion "bullet time" (popularized in "The Matrix" trilogy) into its game play and was an instant hit for Finnish game developer Remedy Entertainment and game publisher Gather of Developers.
The sequel, "Max Payne 2: The Fall of Max Payne," shipped for PC, Xbox and PS2 in fall 2003 from Rockstar Games.

Source: The Hollywood Reporter
June 26, 2005
Producer Scott Faye of Collision Entertainment has teamed up with Firm Films head Julie Yorn to turn Max Payne, the action video game franchise, into a feature film for 20th Century Fox, says The Hollywood Reporter.
Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, and now hunted by cops and the mob. Max is a man with his back against the wall, fighting a battle he cannot hope to win. The movie will focus on the origin of the vigilante character.
The game was released for the PC in July 2001 and later that fall on Xbox and PlayStation 2. It was the first video game to employ cinematic techniques like slow-motion "bullet time" (popularized in "The Matrix" trilogy) into its game play and was an instant hit for Finnish game developer Remedy Entertainment and game publisher Gather of Developers.
The sequel, "Max Payne 2: The Fall of Max Payne," shipped for PC, Xbox and PS2 in fall 2003 from Rockstar Games.