That's a whole lot of maybes against one maybe. Sure, maybe you lose 10 yards and loss of down only, but that's pretty rare with a horrible snap, and even then, it's usually pretty bad (lose 10 yards and downs while punting inside your own 20, for instance). You also very conveniently forget loss of points on FG/XP snaps. Direct points.
Ok, all those things too. Are you seriously arguing that if a LS messes up it's worse than the starting LG messing up?
The number of ways a LG has to not mess up is infinitely harder and the outcomes infinitely worse, and he has to do it for 9x as many snaps.
A LS just has to get one right that he has practiced 20,000 times, with nobody else affecting the outcome. A LG has to pass protect against dozens of difference moves and styles rusher, he has to move and block in space, he has to execute hundreds of different plays to perfection or the play breaks down. And if he messes up someone else can get hurt, including the QB, and there are dozens of negative play outcomes.
This isn't remotely a close run thing. I feel like you're arguing with me just to defend an obviously wrong position you took. Yes, outcomes from bad snappers are bad, but they are the least bad outcomes from any position on a team.
I mean, the best guards in the league get paid $20m and the best LS gets paid $1.6m, and you are arguing with me the LS more critical. Jeez.
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